Mage's Path 3
Mage's Path, Book 3
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Narrated by:
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Alex Knox
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By:
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DB King
About this listen
Jack has promised to free Azhoth the aether god from captivity, and to do so he must awaken the dungeons of the Noonlands.
The power of Nightvale is turned against him, and Jack must defeat the Devourer of Dungeons.
His quest to free the world from the clutches of the evil mages of Nightvale will take him and his companions down a dark path, to come to the ultimate expression of their power, and the very source of magic itself…
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- By Anonymous User on 10-17-20
By: Shami Stovall
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My Best Friend Is an Eldritch Horror: Books 1-6
- A LitRPG Adventure
- By: Actus
- Narrated by: Peter Berkrot
- Length: 70 hrs and 48 mins
- Unabridged
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Damien nearly ended the world. Now, his mistake might be the only thing that can save it. Good things come to those who wait. Damien Vale didn’t, and he ended up bound to an Eldritch creature from beyond the reaches of space. It has lived since the dawn of time, seen the world born and destroyed countless times, and wants to be called Henry. Unusual companion or not, Damien was still determined to go to a mage college and study magic.
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Good but ending felt rushed
- By cameron on 10-22-24
By: Actus
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Tides of Magic
- By: James C. Williams
- Narrated by: Austin Rising
- Length: 27 hrs and 9 mins
- Unabridged
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When Hal Emden hears about a contest that offers winners the chance to test the newest game from his favorite designer on a cutting-edge, unprecedented virtual reality system, he has to try his luck. Surprisingly, he wins. A full week, all expenses paid, to play the fully immersive game Tides of Magic Online. What could possibly go wrong? I mean, it's not like Elwin, the creator of the game and series, is an insane psychopath intent on trapping them in his virtual world for purposes unknown...right?
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OP'd to the MAX!!
- By Anonymous User on 12-28-20
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Branded
- Master of All, Book 1
- By: Simon Archer
- Narrated by: J.F. Harding, Andrea Parsneau
- Length: 8 hrs and 22 mins
- Unabridged
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When William stumbles through a portal in the middle of Antarctica, he'll suddenly find himself in a world unlike any he's ever known. Now, he's surrounded by monster girls, vicious warlords, and everything in between. Worse, his only weapon is a magical branding iron, which seems to have one skill and one skill only, to overwrite slave brands. Thing is, monster girls seem pretty grateful about being freed from the tyranny of their masters, and with each one he brands, the stronger he becomes.
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Disappointed
- By TheBrew on 03-01-20
By: Simon Archer
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The First Book of Swords
- By: Fred Saberhagen
- Narrated by: Derek Perkins
- Length: 8 hrs and 52 mins
- Unabridged
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For a game, the gods have given the world 12 Swords of Power so that they might be amused as the nations battle for their possession. But Vulcan the Smith has had his own little joke: the Swords can kill the gods themselves. What started out as Divine Jest has become all too serious as the gods fight to recover the Swords, and mortals discover that the mantle of power is more delicious and more terrible than anything they could have imagined.
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One Of My Very Highest Recommendations!
- By Michael on 02-25-13
By: Fred Saberhagen
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First Sorcerer
- Singularity Online, Book 1
- By: Kyle Johnson
- Narrated by: Basil Sands
- Length: 16 hrs and 6 mins
- Unabridged
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The Singularity - the merger of man and machine into a greater whole - is finally within humanity's grasp. When programmer Jeff Lawing gets the opportunity to join Singularity Online, the world's first realistic VRMMO and the testing ground that will lead to the Singularity, he leaps to accept. Singularity is much more realistic and darker than Jeff had imagined, though.
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smart mc is stupid af
- By Kindle Customer on 01-12-21
By: Kyle Johnson
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The Woods Out Back
- By: R. A. Salvatore
- Narrated by: Paul Boehmer
- Length: 11 hrs and 57 mins
- Unabridged
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Gary Leger thought life after college would bring great things. Instead, he's stuck in a dead-end job and finding that the real world isn't all it's cracked up to be. But when he walks into the woods behind his house one day, Gary finds a world beyond the "real world"---a realm of elves and dwarfs and witches and dragons. There he discovers that he is the only one who can wear the armor of the land's lost hero---and wield a magical spear. And if he doesn't, he can never go home again.
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Not a bad listen.
- By Bryan J. Peterson on 10-28-11
By: R. A. Salvatore
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The Adventurers Guild
- The Adventurers Guild Trilogy, Book 1
- By: Zack Loran Clark, Nick Eliopulos
- Narrated by: Johnny Heller
- Length: 6 hrs and 42 mins
- Unabridged
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In one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half-elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild. But just as it seems the boys' dreams have come true, their lives take a startling turn...and they find themselves members of the perilous Adventurers Guild.
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Well written and well read.
- By Reviewer on 05-22-19
By: Zack Loran Clark, and others
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Sentenced to Troll Compendium, Books 1-3
- By: S.L. Rowland
- Narrated by: Eric Jason Martin
- Length: 29 hrs and 30 mins
- Unabridged
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Chad Johnson built his following by being a troll. Online games, social media, you name it—he's there with a witty comeback. But when he goes too far during a televised stream, he's handed a punishment unlike any other. Instead of the usual ban or suspension, Chad's sentenced to thirty days of full immersion therapy in Isle of Mythos—a world of epic fantasy filled with dungeons and mythical creatures. The twist? He's forced to embody a forest troll, one of the most-despised races in Mythos.
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Kids book
- By Kindle Customer on 03-15-22
By: S.L. Rowland
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Patch 17
- By: G. Akella
- Narrated by: Zach Villa
- Length: 9 hrs and 54 mins
- Unabridged
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A new update arrives to the ultra-popular online game, Realm of Arkon. With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone - Demon Grounds. Playing - or rather living - as his character Krian, it's not just about survival for Roman.
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Excellent story, great narrator...except...
- By Fitzwibble on 04-06-17
By: G. Akella
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Rogues of Magic: The Complete Trilogy
- Rogues of Magic, Books 1-3
- By: J.T. Williams
- Narrated by: Tim Gerard Reynolds
- Length: 29 hrs and 56 mins
- Unabridged
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Sviska is a man of the shadows, an assassin without any one place to call his own. But in the Far North, he discovers a secret. Magic, long thought lost to the world, is alive. The genocide to destroy every elf, wizard, and sacred being of old is not yet complete. Sviska's masters work the strings of the world and he has been sent for a task he does not even fully understand yet. When at last he feels he has what he has always wanted, darkness falls upon the world.
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Great Series: In depth backstory
- By Kdg on 05-01-20
By: J.T. Williams
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Level Up or Die!
- Underworld, Book 1
- By: Apollos Thorne
- Narrated by: Graham Halstead
- Length: 7 hrs and 7 mins
- Unabridged
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Elorion has just finished a VR gaming session to find a monster waiting for him. With 19 other students who have also been kidnapped, he is now subject to the whims of a thousand year old succubus, and he must survive deep under the Earth in the lost realm of the Underworld. Gifted with the ability to use magic and advance in power, he is given an ultimatum: Level up or die!
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Swords, spells, & ranch dressing in the Underword
- By LITRPG Audiobook Reviews on 06-05-18
By: Apollos Thorne
What listeners say about Mage's Path 3
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Jordan thornton
- 11-02-22
Rushed and somewhat wasted ending
This series started off awesome and somewhat original plot but for whatever reason the last book in this series rushes to the finish. The beginning we start the story as the MC and the crew try to figure out what the next move is but come to agree they can’t do anything so they start waking up the dungeons that you think they would’ve started doing up till this point. After leaving for their adventure they conveniently find a way forward then half way through the MC finds out he’s suppose to get rid of evil magic. It’s just all the progress they made in the last half of the book I get shadows everything that’s happened so far. When all is said and done, when he completes his destiny he loses the very magic that makes him special in the first place. Everything the MC went through was sacrificed for something you only really find out about half way through the book and it’s something that doesn’t really make a whole lot of sense when you think about the gods in the world or even just someone with enough magic could have done what he did but in the end it just feels like a let down of how awesome the series could have finished.
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- Morgan Ansolabehere
- 03-28-23
Not my kind of ending
If you like overpowered MC that gives up all their powers in a rush at the very end then this is the series for you.
the last 2 hours of the book are definitely a majorly rushed ordeal.
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