
UX Research
Practical Techniques for Designing Better Products
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Narrado por:
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Charlie Krone
Acerca de esta escucha
One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. Fact is, anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
This book contains four sections, including a brief introduction to UX research, planning and preparation, facilitating research, and analysis and reporting. Each chapter includes a short exercise so you can quickly apply what you’ve learned.
Learn what it takes to ask good research questions.
Know when to use quantitative and qualitative research methods.
Explore the logistics and details of coordinating a research session.
Use softer skills to make research seem natural to participants.
Learn tools and approaches to uncover meaning in your raw data.
Communicate your findings with a framework and structure.
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Historia
User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why.
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Straw man arguments and handwaving
- De Amazon Customer en 01-02-22
De: Jeff Patton, y otros
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Designing for Behavior Change (2nd Edition)
- Applying Psychology and Behavioral Economics
- De: Stephen Wendel
- Narrado por: Danny Hughes
- Duración: 12 h y 46 m
- Versión completa
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Historia
Designers and managers hope their products become essential for users-integrated into their lives like Instagram, Lyft, and others have become. Such deep integration isn't accidental: it's a process of careful design and iterative learning, especially for technology companies. This guide shows you how to apply behavioral science—research that supports many products—to help your users achieve their goals using your product.
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Good overview of the discipline
- De Amazon Customer en 08-03-24
De: Stephen Wendel
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Learning Agile
- Understanding Scrum, XP, Lean, and Kanban
- De: Andrew Stellman, Jennifer Greene
- Narrado por: TJ Johnson
- Duración: 15 h y 4 m
- Versión completa
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Historia
Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn. Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile's underlying principles, then by describing four specific - and well-used - agile methods: Scrum, extreme programming (XP), Lean, and Kanban.
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Go Agile!
- De Mark Maggiitti en 03-21-24
De: Andrew Stellman, y otros
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Introduction to User Research for UX Beginners
- Learn How to Conduct Usability Testing, User Interviews and More That Make User-Engaging, Delightful Products. Land Your Dream UX Job
- De: Uijun Park
- Narrado por: Michael F. Ward
- Duración: 4 h y 10 m
- Versión completa
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Historia
Tap into the power of effective user research—demonstrate your ability to utilize user-effective techniques and obtain meaningful results, land the UX job of your dreams! Are you currently aspiring to become a UX designer or preparing for a career change? Are you already working as a designer but lacking in research experience and therefore missing out on more successful project outcomes? Perhaps you are a product manager who is keen to solve your users’ pressing problems… or a startup founder wishing to ensure the success of your product.
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Great book!
- De Randy Castellanos en 07-16-24
De: Uijun Park
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- De: Titus Winters, Tom Manshreck, Hyrum Wright
- Narrado por: Mark Sando
- Duración: 23 h y 36 m
- Versión completa
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Historia
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
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not useful
- De Andreas Andersen en 07-21-21
De: Titus Winters, y otros
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Building Microservices
- Designing Fine-Grained Systems
- De: Sam Newman
- Narrado por: Theodore O'Brien
- Duración: 21 h y 12 m
- Versión completa
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As organizations shift from monolithic applications to smaller, self-contained microservices, distributed systems have become more fine-grained. But developing these new systems brings its own host of problems. This expanded second edition takes a holistic view of topics that you need to consider when building, managing, and scaling microservices architectures. Through clear examples and practical advice, author Sam Newman gives everyone from architects and developers to testers and IT operators a firm grounding in the concepts.
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Easy to Understand
- De Anonymous User en 04-27-22
De: Sam Newman
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The Design of Everyday Things
- Revised and Expanded Edition
- De: Don Norman
- Narrado por: Neil Hellegers
- Duración: 10 h y 39 m
- Versión completa
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Historia
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
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Designers Start Here (missing visual references)
- De sammy k en 09-01-19
De: Don Norman
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- De: Sam Newman
- Narrado por: Mitchell Dorian
- Duración: 6 h y 45 m
- Versión completa
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Historia
How do you detangle a monolithic system and migrate it to a microservice architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices, this new book details a proven method for transitioning an existing monolithic system to a microservice architecture.
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Pretty good, but could be better
- De Uri Simhony en 04-11-21
De: Sam Newman
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Site Reliability Engineering
- How Google Runs Production Systems
- De: Betsy Beyer, Chris Jones, Jennifer Petoff, y otros
- Narrado por: Liz Porter
- Duración: 20 h y 8 m
- Versión completa
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Historia
In this collection of essays and articles, key members of Google’s Site Reliability Team explain how and why their commitment to the entire lifecycle has enabled the company to successfully build, deploy, monitor, and maintain some of the largest software systems in the world. You’ll learn the principles and practices that enable Google engineers to make systems more scalable, reliable, and efficient - lessons directly applicable to your organization.
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Google propaganda
- De Andreas Andersen en 03-30-22
De: Betsy Beyer, y otros
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Software Architecture: The Hard Parts
- Modern Trade-Off Analyses for Distributed Architectures
- De: Neal Ford, Mark Richards, Pramod Sadalage, y otros
- Narrado por: Dena Dahilig
- Duración: 12 h y 53 m
- Versión completa
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There are no easy decisions in software architecture. Instead, there are many hard parts—difficult problems or issues with no best practices—that force you to choose among various compromises. With this book, you'll learn how to think critically about the trade-offs involved with distributed architectures. Architecture veterans and practicing consultants Neal Ford, Mark Richards, Pramod Sadalage, and Zhamak Dehghani discuss strategies for choosing an appropriate architecture.
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Great content. Terrible narration.
- De Alex en 12-16-23
De: Neal Ford, y otros
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Fundamentals of Data Engineering
- Plan and Build Robust Data Systems
- De: Joe Reis, Matt Housley
- Narrado por: Adam Verner
- Duración: 17 h y 31 m
- Versión completa
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Data engineering has grown rapidly in the past decade, leaving many software engineers, data scientists, and analysts looking for a comprehensive view of this practice. With this practical book, you'll learn how to plan and build systems to serve the needs of your organization and customers by evaluating the best technologies available through the framework of the data engineering lifecycle.
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Great for Hands on Business owners
- De LmL en 08-14-24
De: Joe Reis, y otros
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- De: Jeff Gothelf, Josh Seiden
- Narrado por: Douglas Martin
- Duración: 4 h y 56 m
- Versión completa
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Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
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The standard for all design teams
- De billsensei en 05-05-22
De: Jeff Gothelf, y otros
Excellent Overview of UX Research
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