
Fallen King
A Progression Sword and Sorcery tale
Failed to add items
Add to Cart failed.
Add to Wish List failed.
Remove from wishlist failed.
Adding to library failed
Follow podcast failed
Unfollow podcast failed
Buy for $5.99
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrated by:
-
Virtual Voice
-
By:
-
J.T. Williams

This title uses virtual voice narration
About this listen
They say that the race of men took that which belonged to the dwarves. Turgon Highstone was taking it back. Claiming his family's right to lost cities across a region once overran by orc hordes, he amassed many loyal dwarves to fight by his side... but the war turned against him.
Suddenly finding himself locked in a dungeon, a stranger appears and provides a way out of captivity. Turgon wants revenge for his brothers and sisters-in-arms, but instead, he runs into an overbearing priest and a demonic specter haunting dwarven ruins.
The Fallen King is soon swept up in an even greater turmoil that may just make all the losses and failures actually mean something. But can he trust any of these new 'friends' when he is still a very much wanted dwarf?
His true destiny is about to be revealed.
People who viewed this also viewed...
-
Necromancer Hunters
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 4 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
At last, the Dwarf-King will learn why he was saved from certain death. But for some, death is truly a new beginning. The Rusis are a mysterious race capable of innate elemental magic. Trusting few and caring about even fewer, when Turgon realizes that one of his kind has been raiding Rusis graves in a land to the Far North he doesn't see how it concerns him. But the Rusis tells him of many more things: Necromancy, the joining of the shadow beings of the deserts with undead orc, and a long thought clan of dead elves gathering as a unified threat. This could not be ignored. Embarking on a ...
By: J.T. Williams
-
Ocean Star
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 2 hrs and 34 mins
- Unabridged
-
Overall
-
Performance
-
Story
A mysterious old map leads to a treasure like none other... but what secrets await them hidden in the depths? Turgon has gone many places and found quite a few trinkets... but it was deep in an ancient city where he and his not-so-holy priest found an etching dating back before the great floods of the world. With an eye for adventure, they head to the Jewel of the Dashrin Coast, Eh-Rin, to seek a sea captain willing to take them North and explore what might be hidden there... But when a chance crossing with a Vinda Sea Slave Captain bent on building up his own form of power changes the ...
By: J.T. Williams
-
Astralwalker
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 2 hrs and 12 mins
- Unabridged
-
Overall
-
Performance
-
Story
Tricked by the fae or just one that stole something from them? Following the events in Illurnia, Turgon and the others have no choice but to go to Finar and seek out a wizard... allegedly. Their company is now made up of a ranger and his apprentice, a scarecrow, a gypsy tradesman, and a somewhat dead orc and elf? The details Turgon has are fuzzy at best. But what isn't a question is an ancient mask of the astral plane. If only it was going to get easier for the Dwarf-King... scroll up and pre-order now!
By: J.T. Williams
-
Lost Ancient
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 3 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Dwarf-King is soon to face a great evil of the sands but there is another problem at hand. Turgon now commands a dwarven hold and has found within it a most powerful object: a Star Forge. A device capable of enchantments beyond any other forge across the known realms... the only issue is that they can't seem to light it. When Silra thinks he knows a solution, The Dwarf-King, the Priest, and the Hammersong depart once again across the dunes to find a hidden realm and an ancient dwarven city. Seeking a rare ore in a fabled mine that just might be what is needed to relight the ancient ...
By: J.T. Williams
-
Fallen King Omnibus (1-3)
- Dwarven Progression Fantasy
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 10 hrs and 13 mins
- Unabridged
-
Overall
-
Performance
-
Story
**Special Omnibus Discount** Turgon Highstone wishes to rule the lands... then, in an instant, he loses everything. When bad luck worsens, he must rise up from the broken place where he finds himself and find true purpose in a cruel world. On a mission to save a wayward bard-turned 'not so great priest's' daughter, he unlocks a hidden sun goddess and finds an ancient settlement of the Dwarves. Step by step, this progression fantasy epic takes you on a journey of discovery from the first cursed city of the dwarves, lost in the deep sands of an unforgiving desert to the mountains where a ...
By: J.T. Williams
-
Our Dead Gods: The Black Shroud Omnibus
- The Complete Epic Fantasy Series
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 18 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Complete Series- for 0.99. A gateway adventure to the Dwemhar Realms! The race of men has failed. The undead and the necromancers of Mortua reign supreme... but something is coming, something reawakens to be their salvation... if they can last long enough. Nurias was once a holy warrior. Now, he wanders across the barren wasteland doing what he has to survive. Mostly, that means killing whoever he has to in order to survive for a few more days. He is one of many. When a chance reveals a way to kill the supposed immortal necromancers that rule the wastelands, Nurias and others spring to ...
By: J.T. Williams
-
Necromancer Hunters
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 4 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
At last, the Dwarf-King will learn why he was saved from certain death. But for some, death is truly a new beginning. The Rusis are a mysterious race capable of innate elemental magic. Trusting few and caring about even fewer, when Turgon realizes that one of his kind has been raiding Rusis graves in a land to the Far North he doesn't see how it concerns him. But the Rusis tells him of many more things: Necromancy, the joining of the shadow beings of the deserts with undead orc, and a long thought clan of dead elves gathering as a unified threat. This could not be ignored. Embarking on a ...
By: J.T. Williams
-
Ocean Star
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 2 hrs and 34 mins
- Unabridged
-
Overall
-
Performance
-
Story
A mysterious old map leads to a treasure like none other... but what secrets await them hidden in the depths? Turgon has gone many places and found quite a few trinkets... but it was deep in an ancient city where he and his not-so-holy priest found an etching dating back before the great floods of the world. With an eye for adventure, they head to the Jewel of the Dashrin Coast, Eh-Rin, to seek a sea captain willing to take them North and explore what might be hidden there... But when a chance crossing with a Vinda Sea Slave Captain bent on building up his own form of power changes the ...
By: J.T. Williams
-
Astralwalker
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 2 hrs and 12 mins
- Unabridged
-
Overall
-
Performance
-
Story
Tricked by the fae or just one that stole something from them? Following the events in Illurnia, Turgon and the others have no choice but to go to Finar and seek out a wizard... allegedly. Their company is now made up of a ranger and his apprentice, a scarecrow, a gypsy tradesman, and a somewhat dead orc and elf? The details Turgon has are fuzzy at best. But what isn't a question is an ancient mask of the astral plane. If only it was going to get easier for the Dwarf-King... scroll up and pre-order now!
By: J.T. Williams
-
Lost Ancient
- A Progression Sword and Sorcery Tale
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 3 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Dwarf-King is soon to face a great evil of the sands but there is another problem at hand. Turgon now commands a dwarven hold and has found within it a most powerful object: a Star Forge. A device capable of enchantments beyond any other forge across the known realms... the only issue is that they can't seem to light it. When Silra thinks he knows a solution, The Dwarf-King, the Priest, and the Hammersong depart once again across the dunes to find a hidden realm and an ancient dwarven city. Seeking a rare ore in a fabled mine that just might be what is needed to relight the ancient ...
By: J.T. Williams
-
Fallen King Omnibus (1-3)
- Dwarven Progression Fantasy
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 10 hrs and 13 mins
- Unabridged
-
Overall
-
Performance
-
Story
**Special Omnibus Discount** Turgon Highstone wishes to rule the lands... then, in an instant, he loses everything. When bad luck worsens, he must rise up from the broken place where he finds himself and find true purpose in a cruel world. On a mission to save a wayward bard-turned 'not so great priest's' daughter, he unlocks a hidden sun goddess and finds an ancient settlement of the Dwarves. Step by step, this progression fantasy epic takes you on a journey of discovery from the first cursed city of the dwarves, lost in the deep sands of an unforgiving desert to the mountains where a ...
By: J.T. Williams
-
Our Dead Gods: The Black Shroud Omnibus
- The Complete Epic Fantasy Series
- By: J.T. Williams
- Narrated by: Virtual Voice
- Length: 18 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Complete Series- for 0.99. A gateway adventure to the Dwemhar Realms! The race of men has failed. The undead and the necromancers of Mortua reign supreme... but something is coming, something reawakens to be their salvation... if they can last long enough. Nurias was once a holy warrior. Now, he wanders across the barren wasteland doing what he has to survive. Mostly, that means killing whoever he has to in order to survive for a few more days. He is one of many. When a chance reveals a way to kill the supposed immortal necromancers that rule the wastelands, Nurias and others spring to ...
By: J.T. Williams