Game Design Development
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Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games
- The Monsters Know What They’re Doing
- By: Keith Ammann
- Length: 19 hrs
- Unabridged
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From the acclaimed author of the “must-have” (R.A. Salvatore, #1 New York Times bestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.
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Making Enemies: Monster Design Ideas for Tabletop Role-Playing Games
- The Monsters Know What They’re Doing
- Length: 19 hrs
- Release date: 10-07-25
- Language: English
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From the acclaimed author of the “must-have” (R.A. Salvatore, #1 New York Times bestselling author) The Monsters Know What They’re Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.
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Crafting Games with Python
- From Basics to Brilliance
- By: Jarrel E.
- Narrated by: Virtual Voice
- Length: 4 hrs and 46 mins
- Unabridged
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Crafting Games with Python: From Basics to Brilliance is a hands-on programming guide that teaches readers how to build engaging 2D games while mastering Python fundamentals. Whether you're a complete beginner or a young coder exploring the world of game development, this book provides a step-by-step learning path that makes coding fun, interactive, and productive. Designed for absolute beginners, this practical workbook introduces you to Python game development for beginners through real-world examples and fully explained projects. You'll learn how to build games from scratch using Pygame ...
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Crafting Games with Python
- From Basics to Brilliance
- Narrated by: Virtual Voice
- Length: 4 hrs and 46 mins
- Release date: 04-08-25
- Language: English
- Crafting Games with Python: From Basics to Brilliance is a hands-on programming guide that teaches readers how to build engaging 2D games while ...
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Soul Game: Royal Rights + Divine Design
- School of Soul, Book 1
- By: Adeline Atlas
- Narrated by: Adeline Atlas
- Length: 5 hrs and 38 mins
- Unabridged
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They tricked you but you’re not trapped. We all got tricked into mundane lives. Sold a story and told to chase the ‘dream.’ The problem? There is no pot of gold at the end of the rainbow if you follow the main conventional narrative. So why don’t people change? Obligations and reputations. They end up chained, strained, and drained of their life force. Sad but true. Most people are miserable in one central aspect of their lives.
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Soul Game: Royal Rights + Divine Design
- School of Soul, Book 1
- Narrated by: Adeline Atlas
- Series: School of Soul, Book 1
- Length: 5 hrs and 38 mins
- Release date: 08-01-24
- Language: English
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They tricked you but you’re not trapped. We all got tricked into mundane lives. Sold a story and told to chase the ‘dream.’ The problem? There is no pot of gold at the end of the rainbow if you follow the main conventional narrative.
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The Sword of Ja-million
- The Future of Web Three Gaming in a Globally Decentralized World
- By: Jamil Hasan
- Narrated by: Virtual Voice
- Length: 1 hr and 58 mins
- Unabridged
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Crypto Hipster's Mysticals compilations that cover Season 4 and Season 5 are far more than just a catchy-named compilation. While there is a deep focus on technology, they also include common themes faced by entrepreneurs and founders across all industry spectra. This theme is based on "human" issues, which include societal, mindset, social opportunities, and personal growth and development. Of course, they also focus on solving industry and technological problems that we all face in our everyday lives or will face soon. The interviews contained within this are focused on Web Three gaming, ...
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The Sword of Ja-million
- The Future of Web Three Gaming in a Globally Decentralized World
- Narrated by: Virtual Voice
- Length: 1 hr and 58 mins
- Release date: 02-07-24
- Language: English
- Crypto Hipster's Mysticals compilations that cover Season 4 and Season 5 are far more than just a catchy-named compilation. While there is a deep ...
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Growing Up Gamer
- A Video Game Memoir
- By: Clark Nielsen
- Narrated by: Virtual Voice
- Length: 6 hrs and 34 mins
- Unabridged
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Growing Up Gamer follows one gamer's relationship with video game consoles over the span of 30+ years, from the NES to the Nintendo Switch and everything in between. Relive fighting with siblings, joining local video game tournaments, and making new friends thanks to a mutual interest in Mario Kart. Explore the frustrations of trying to get into the game industry and then ultimately going at it alone as an indie developer on the Xbox 360 and Steam. Journey to China to teach English, where a Game Boy or Nintendo DS is sometimes the only thing keeping a lonely expat sane. Real and digital ...
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Growing Up Gamer
- A Video Game Memoir
- Narrated by: Virtual Voice
- Length: 6 hrs and 34 mins
- Release date: 03-29-25
- Language: English
- Growing Up Gamer follows one gamer's relationship with video game consoles over the span of 30+ years, from the NES to the Nintendo Switch and ...
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Self-Help and Self-Care Games
- A 31 Day Reading Challenge to Understand The Types of Gameful Experiences These Represent and How to Design, Develop, and Play Them
- By: Victoria Ichizli-Bartels
- Narrated by: Jenelle Kidd
- Length: 1 hr and 2 mins
- Unabridged
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Instead, Self-Help and Self-Care Games provides a month of challenges and games, to provide a unique approach to self-care. Through a series of thirty-one short articles of no more than 500 words, Ichizli-Bartels has created a gameful and enjoyable way of thinking about self-help. After completing the “game” at the end of the challenge, you will understand which gameful experiences self-help and self-care align with and how you can design, develop, and play them as the most fun and engaging games for yourself.
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Self-Help and Self-Care Games
- A 31 Day Reading Challenge to Understand The Types of Gameful Experiences These Represent and How to Design, Develop, and Play Them
- Narrated by: Jenelle Kidd
- Length: 1 hr and 2 mins
- Release date: 02-15-24
- Language: English
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Instead, Self-Help and Self-Care Games provides a month of challenges and games, to provide a unique approach to self-care. Through a series of thirty-one short articles of no more than 500 words, Ichizli-Bartels has created a gameful and enjoyable way of thinking about self-help.
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