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The Psychology of Zelda
Linking Our World to the Legend of Zelda Series
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Narrated by:
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Joe Hempel
About this listen
It's dangerous to go alone! Take this (book).
For more than 30 years, The Legend of Zelda - which immerses players in a courageous struggle against the shadowy forces of evil in a world of high fantasy - has spanned more than 30 different installments, selling over 75 million copies. Today, it is one of the most beloved video game franchises around the globe.
Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. The Psychology of Zelda applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword.
Think you've completed the quest? The Psychology of Zelda gives you new, thrilling dungeons to explore and even more puzzles to solve.
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- How Fifty Years of Videogames Conquered Pop Culture
- By: Harold Goldberg
- Narrated by: Eric Martin
- Length: 12 hrs and 29 mins
- Unabridged
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Through the stories of gaming's greatest innovations and most-beloved creations, journalist Harold Goldberg captures the creativity, controversy - and passion - behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment.
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A History of Game Developers, Not Games
- By Brandon on 05-06-16
By: Harold Goldberg
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The Psychology of Dungeons and Dragons
- How to Be a Better, More Engaged, and Happier Player or Game Master
- By: Jamie Madigan
- Narrated by: Erik Lawrence
- Length: 6 hrs and 40 mins
- Unabridged
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The Psychology of Dungeons & Dragons, is relevant to players, game masters, and even game designers. It applies decades of established and cutting-edge research to help listeners understand how playing the game drives behaviors, shapes play, impacts relationships, and changes players once they put away the dice. Every chapter concludes with specific, practical tips and takeaways for players and game masters to use not only in their games of Dungeons & Dragons but also in any other tabletop role-playing game.
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Funny and Insightful
- By Paul on 12-03-24
By: Jamie Madigan
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Sid Meier's Memoir!
- A Life in Computer Games
- By: Sid Meier, Jennifer Lee Noonan - contributor
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Unabridged
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- By R. Squyres on 10-05-21
By: Sid Meier, and others
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The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- By: Steven L. Kent
- Narrated by: Dan Woren
- Length: 23 hrs and 29 mins
- Unabridged
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With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
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Misleading title for an otherwise excellent book
- By CJ on 09-26-23
By: Steven L. Kent
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The Psychology of Harry Potter
- An Unauthorized Examination of the Boy Who Lived
- By: Neil Mulholland PhD
- Narrated by: Shaun Grindell
- Length: 10 hrs and 7 mins
- Unabridged
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Harry Potter has provided a portal to the wizarding world for millions of listeners, but an examination of Harry, his friends, and his enemies will take us on yet another journey: through the psyche of the muggle (and wizard!) mind. In The Psychology of Harry Potter, leading psychologists delve into the ultimate Chamber of Secrets, analyzing human mind and motivation by examining the themes and characters that make the Harry Potter books the best-selling fantasy series of all time.
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Not what I expected
- By Susan M. "Suzy" Oliver on 08-15-22
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
By: Jason Schreier
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Doom Guy
- Life in First Person
- By: John Romero
- Narrated by: John Romero
- Length: 17 hrs and 4 mins
- Unabridged
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- By Emyli on 07-28-23
By: John Romero
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Once upon Atari
- How I Made History by Killing an Industry
- By: Howard Scott Warshaw
- Narrated by: Howard Scott Warshaw
- Length: 11 hrs and 17 mins
- Unabridged
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
- By Aaron Valdes on 07-22-23
What listeners say about The Psychology of Zelda
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- Conor
- 03-10-23
bad last essay. rest was good
it was great until the last chapter. I can't be the only one who noticed it is "benevolent sexism" if it is a stereotypical female characteristic. if it is stereotypical negative male characteristics, it is just "a male roll" or "Male characteristics." The author of the last essay needs to check her sexism! It was worth the read but ended on a sour note.
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2 people found this helpful
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- Robert L.
- 02-01-23
As deep as lake Hylia
This series of essays on different themes is a deep dive into different psychological aspects and themes of the legend of Zelda series. And when I tell you it’s deep, I mean get your ‘iron boots’ ready, there is a lot to dive into.
From talking about feminine/masculine dichotomy in the games to the power of masks as a way to take on tasks we deem larger than ourselves. This book doesn’t disappoint, and the discussion will help you have a deeper appreciation for the series as a whole, and the separate games individually.
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- Jeff Brown Jr.
- 11-08-22
What an insightful book
As a longtime fan of the Zelda series, I was intrigued at the aspect of knowing more about the heroes and villains of this franchise. What I got was a deep understanding of the mental mechanics of a game that has been with me since the mid 80's. From learning more about the roles of each character to the mental structure and strain that they must endure, this book has taught me more about the series and myself than I would have known. Never again can I look at these games the same way, nor can I see just black and white concepts that most of us are used to when playing these games. If you are a fan of the Zelda series, then give this book a look. Your mind will be blown at what you thought you knew and what you will learn.
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- Shane Anthony Stickney Jr
- 01-25-24
Personal relevance
I was unaware how much the game had impacted me when starting to listen to this. I wanted entertainment, but the book insisted on distilling my own understanding of psychologically healing. It was very weird listening to the topic of archetypal attraction, in my green beanie, green shirt, and green pants, chosen independently that day. No one would have been able to convince me of its benefits personally pertinent to the way life has and is going for me at this moment.
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- Jeffrey Beesler
- 03-12-22
True insight into a game I love
This is the first nonfiction audio book I've ever listened to before. The narrator delivers the material with crisp articulation, leaving me to solely focus on the contents of the book itself.This book got me back onto playing Breath of the Wild with renewed vigor, and I'm seeing the game with new tinted glasses. Good job to both the author and narrator.
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- Cody Smith
- 09-05-22
An in-depth and understandable analysis
A fascinating listen, covering many aspects of the beloved series. Highly recommended for fans of the series looking for a deeper understanding and meaning
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- chorepa
- 03-29-24
Excellent work
Loved the voice, content and examples. Any psychology aficionado will enjoy as long as they are familiar with the series. Otherwise it can become a hard read
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- Isaiah Morehead
- 10-09-23
Adequate
Though I enjoyed the overall content, I found the author had a binary and unconvincing analysis to rebut how binary the characters were near the end. It felt like the author had a good thing going, but it fell short when resorting to modern labels to define things
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- Catherine Puma
- 08-21-23
A Bit Repetitive but Good Premise
Inspired by the newest installment in the Legend of Zelda video game series, "Tear of the Kingdom", I read this interesting analysis of major psychological themes evident in these games. This book was written between "Breath of the Wild" and "Tears of the Kingdom", so it doesn't discuss the newest game but still has a lot of good points to make about the other games.
I've played a bit of "The Wind Waker" and "Breath of the Wild", as well as encountered Link, Zelda, and Sheik in "Super Smash Bros. Melee", so I think that gave me enough experience to enjoy this. I'll be recommending this to my gamer friends, especially those who are larger Zelda fans than I. This is also great for creative writers to read for its passages on the Hero's Journey, gender roles, and character development.
Because chapters are written by various experts in the field, however, some of this was a tad repetitive. I also wish that the audiobook production introduced the chapter author bios at the beginning of the chapter rather than at the end to better frame the discussion. This is still pretty good, hence the 4 stars. I just enjoyed "The Big Bang Theory and Philosophy" by Dean A. Kowalski more.
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- Steven
- 12-31-22
I skipped through the ending
The first chapter was a little waffley because I didn’t know if the writer was reaching for meaning. The middle was good and displayed how much thought was put into the games. The last two chapters might as well be woke talking points about female power and gender norms.👎🏻
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2 people found this helpful