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Rise of the Last Summoner 2
- A LitRPG Fantasy
- Narrated by: Matt Hicks, Erin Bateman
- Length: 10 hrs and 2 mins
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Publisher's summary
The Academy of Marked is perhaps the most dangerous place that Elian could be right now.
It’s also the one place he wants to be.
Elian is full-marked, and one of the marks he bears is that of a Summoner.
A Summoner mark is a death sentence in the valley.
But he risked his life to get back to the Valley of Auld—risked his life to make it to the Peaks, and gain entry to the Academy of Marked.
There, during the classes he takes, he discovers something new about himself.
Elian isn’t only full-marked—he is a prodigy. There hasn’t been a prodigy for over a hundred years. He had planned not to attract attention to himself, but the eyes of every student and instructor are on him.
If they discover what he is, and that he carries a demon in his heart tree, he’ll lose his life before he’s even had a chance to live it.
A LitRPG Progression Fantasy adventure, Rise of the Last Summoner has a hard magic system that allows marked to control demons, reanimate corpses into minions, steal an enemy’s senses, and infuse different properties into items.
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In the not-too-distant future, a 21-member crew launches from Earth. Their mission: to establish a temporary colony on Mars. Little do they know that colony will become permanent–and the last stand of the human race. Because, without warning, every single person left on Earth simply...vanishes. Now, a thousand years later, the resources needed to sustain life are running out, and the very existence of the Mars colony is threatened. Humankind has only one option–to return to its home planet.
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It was ok.
- By Cregg Terasa on 08-06-24
By: Julian Simpson, and others
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Jason Sanchez is at work when the world ends. Dark towers engulf buildings all across the city, filling them with dangerous monsters. Fortunately for Jason, he acquires the Curse Weaver Class, which gives him a fighting chance at surviving the apocalypse. That is, assuming he can rally a bevy of unlikely allies to his cause and master the strange but powerful abilities of the Curse Weaver.
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MC is an idiot.
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Saxon Max
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Maxwell Morgan has always been a very practical guy. He started working at age fifteen because his foster family was stretched thin. He joined the army right out of high school to earn money for college. Even after getting his first job after college, he kept working the three jobs that let him get there—National Guard infantryman, farmer, and blacksmith. About nine months into his new job as an HR Generalist, Max’s boss arranged a one-week team-building event for the team. Max and his five attractive, female co-workers boarded the plane for Sheridan, Wyoming, and then things went sideways.
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Modern folks meet 3rd century Saxons and Franks
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Sam was surfing with his cat when the world ended. Suddenly enlisted into a battle to fend off annihilation, Sam seizes the strength of the void to survive. In the aftermath, Sam is thrown into a new world shattered into floating islands with survivors from Earth. Training and fighting with his giant sword and apocalyptic mana alongside his magical healer cat, Sam's unusually quick to adapt to this deadly realm of monsters and magic. With endless threats to face and countless powers to attain, Sam's journey of ascension climbing has only just begun.
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5 Minutes of fighting, 30 minutes of stats/skills
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What listeners say about Rise of the Last Summoner 2
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Overall
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- Carlos B Norfleet
- 09-22-24
MC
The story is outstanding. The performance is outstanding, but there’s no way to believe that the MC can be this naïve, Growing up in the slums and treated like trash. No one this naïve.
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