• MVP157: Cardmill - Scan. Sort. Done. - Behind the Scenes with Jonathan Domanus
    Jul 8 2025

    Cardmill—a compact, cost-effective card sorting device designed for everyday players and collectors of trading card games. Get a behind the scenes look at the CardMill and how Jonathan Domanus is working to make professional and efficient card sorters affordable and accessible to TCG collectors and stores around the world.

    Meet CardMill

    Designed for Players

    The CardMill is the only automated trading card game scanner and sorter on the market, priced for the everyday collector and player.

    Automated Scanning

    The CardMill can scan and sort batches of 300 cards at a time, hands-free! It moves, scans, and sorts all on its own.

    Fast Sorting

    Settings to sort cards alphabetically, by set/type/color and more! The CardMill auto-sorts your collection so you can find what you need when you need it.

    Intelligent Identification

    This AI-model learns and grows with your collection. The CardMill scanner identifies cards by name, set, foil, you name it!

    Digital Dashboard

    Scanning is just the beginning. Use CardMill's digital library to organize, filter, track price trends and add your inventory to your favorite collection tracker!

    Track Collection Value

    Integrated with up-to-date TCGPlayer pricing, you'll always have the latest prices of your inventory at-a-glance.

    Find out more about CardMill by going to https://cardmill.com/manaversesaga and sign up to get notified when the Kickstarter campaign goes live on July 22nd.

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    30 m
  • MVP156: SortSwift - The Ultimate TCG Ecosystem
    Jun 13 2025

    Mikah, the founder of SortSwift and MTech Cave, comes onto the Manaverse Podcast to talk about his journey from running a phone repair shop to building cutting-edge tools for the collectible card game industry.

    Mikah shares how his business evolved from selling Magic: The Gathering singles to creating a Kickstarter for card drawers that raised over $150K, eventually leading to the development of his own card sorting machine—one of the first new production machines in over 20 years.

    Get started with SortSwift today - https://manaversesaga.com/sortswift

    But hardware is just part of the picture.

    SortSwift also offers an integrated software suite for game stores and at-home sellers that includes:

    • Inventory management
    • Auto-pricing via TCGPlayer
    • Buylist management
    • Shopify and marketplace integrations
    • Chaos-style organization (bin-level card tracking)
    • POS and customer kiosk systems
    • CSV tools and fuzzy match imports
    • Plans for a vetted seller marketplace and fulfillment network

    If you're tired of dealing with legacy systems like BinderPOS that aren't performing as promised and want something more responsive, modular, and affordable, you should take a look at SortSwift. Many game stores are already switching, and growth is accelerating.

    Sign up for SortSwift today!

    https://manaversesaga.com/sortswift

    SortSwift quick hits:

    • Over 2.2 million cards scanned
    • Nearly $750K in customer sales processed
    • 90+ active subscriptions and growing
    • 21 sorting machines ordered, with more in production

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    43 m
  • MVP155: eBay, TCGplayer & the Syracuse Union Showdown
    Jun 7 2025

    In this episode of the Manaverse Podcast, Douglas Johnson (DJ) and I discuss the recent turmoil surrounding TCG Player and eBay. TCG Player recently announced the closure of it's Syracuse authentication center and the firing of 220 employees, right as the union was within weeks of finalizing a collective agreement.

    We talk about TCG Player's history in dealing with its employees, what this means for sellers and buyers on the platform, and the ethics (or lack thereof) in running a multibillion dollar corporation.

    Here's a short summary of the situation

    In early 2023, the graders and authenticators at TCGplayer’s Syracuse Authentication Center voted to unionize under the Communications Workers of America (CWA).

    On May 22, 2025, eBay announced it would close that Syracuse facility, affecting about 220 employees, and shift all authentication work to one of its logistics centers in Kentucky.

    The closure came just days after union leadership and eBay management wrapped up their first contract negotiations—CWA says the timing is suspicious.

    eBay’s official line is that consolidating in Kentucky “streamlines operations” and keeps costs down. Minimum wage and overhead in Kentucky are much lower than in upstate New York.

    Workers and the union claim this move is a union-busting tactic—there are new unfair-labor-practice charges filed with the NLRB arguing eBay shut down a unionized site to avoid bargaining.

    The Syracuse center was TCGplayer’s original headquarters and a key local employer—many of those 220 workers were specialized in grading card condition and verifying authenticity.

    With the Syracuse center gone, sellers and collectors in the short term will likely face longer turnaround times for grading and authentication.

    The CWA and local labor leaders have already staged rallies outside the shuttered building, started petitions, and enlisted state politicians to pressure eBay.

    eBay acquired TCGplayer in 2022 for $295 million, aiming to double down on the booming trading-card market—this shutdown is the first major union battle under their umbrella.

    Helpful links and alternative platforms

    https://cardgarden.com/

    https://www.cardkingdom.com/

    https://manapool.com/

    https://www.cardtrader.com/

    https://theroccoalition.com/

    https://x.com/amandalws

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    40 m
  • MVP154: 23 Budget Friendly Marketing Strategies For Your LGS
    May 28 2025

    In this episode of the Manaverse podcast, we explore a variety of low-cost yet highly effective marketing strategies to help you increase the visibility and customer base of your friendly local game store. Inspired by a question from the Opening a Table Game Store Facebook group, we dive into 23 actionable tips, from optimizing your Google Business profile to running new player game nights and using attention grabbers to pull people into your store for the first time.

    Most of these strategies won't cost you more than the time you put in, so if you're looking for ways to boost your reach and bring in new customers, emphasis on new, give this episode a listen and deploy them in your game store. Several of them you can accomplish in under 30 minutes!

    Ready to take your store's visibility and growth to the next level? Visit manaversesaga.com/mma for a free 30-minute strategy session where we'll review your current marketing approach and show you exactly what's possible with some expert guidance.

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    40 m
  • MVP153: Unlocking Media Coverage For Your Local Game Store
    Apr 29 2025

    In this episode of the Manaverse Podcast, we sit down with Mickie Kennedy, founder of eReleases and expert in small business PR, to dive deep into how local game stores can harness the power of press releases and media outreach to grow their customer base and boost their reputation.

    Mickie shares why small businesses have exactly the kind of human stories that local journalists love, and how easy (and inexpensive!) it can be to start getting media attention. Whether you're brand new to PR or just looking for simple ways to build stronger community ties, this episode is packed with actionable strategies you can use right away.

    What You'll Learn:
    • What a press release really is — and why most small stores don't need a fancy one
    • How a simple email or phone call can open the door to local media coverage
    • Why human interest stories are your secret PR weapon
    • Tips for building your own “local journalist Rolodex”
    • Easy, creative ideas to make your store’s events and customer stories media-friendly
    • Why consistency in outreach pays off (even if it feels slow at first!)
    • How PR can beat a $10,000 ad campaign for a fraction of the cost
    • Real examples of how small businesses used PR to move the needle in a big way

    Resources Mentioned:
    • eReleases Website
    • Free PR Masterclass by Mickie Kennedy: ereleases.com/plan

    Connect with Mickie Kennedy:
    • LinkedIn
    • eReleases

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    39 m
  • MVP152: What Board Game Retail Really Looks Like in 2025
    Apr 8 2025

    In this episode of the Manaverse Podcast, I’m joined once again by Kylie Prymus, the owner of Games Unlimited in Pittsburgh — one of the oldest game stores in the U.S. We dig into the current state of the board game industry, the tension between CCGs and board games, the role of retail, and the long-term viability of friendly local game stores.

    We talk about:

    Why board games might feel like they’re in trouble — but aren’t.

    How Games Unlimited succeeds without Magic, Pokémon, or miniatures.

    The downsides of Kickstarter exclusives and FOMO-driven content.

    The difference between stocking games and selling games.

    Why community and inclusion mean more than just packed event tables.

    How to structure your store (physically and culturally) to appeal to casual customers, not just diehard hobbyists.

    Let's talk about the future of local game stores, what it means to be board game-focused, and how to win without following the traditional FLGS model.

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    1 h y 5 m
  • MVP151: Game Stores, Community, and Conventions – The LFG Con Origin Story
    Feb 4 2025

    In this episode of the Manaverse Podcast, I sit down with Dustin Staats from BGE Tabeltop and Dae from Fire & Dice to talk about their journey as local game store owners and their ambitious plans for their first-ever convention, LFG Con. We dive into their backgrounds, the challenges of organizing a convention from the ground up, and the budgeting hurdles they've had to navigate. They also share what makes LFG Con unique and how they’re working to create an event that stands out. Throughout our conversation, we explore the power of community, the value of collaboration, and the excitement building around the convention.

    Check out LFG Con everywhere

    https://www.lfg-con.com/

    https://www.instagram.com/lfgconvention/

    https://www.youtube.com/@LFGCon

    https://www.tiktok.com/@lfgconvention

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    43 m
  • MVP150: The Biggest Lie in the Tabletop Games Industry
    Jan 27 2025

    Today’s episode is called "The Biggest Lie in the Tabletop Games Business." And that lie is some variation of this thought: "You can't be really successful or make a substantial amount of money running a game store."

    Now, if you've been in this industry for any amount of time, you've probably heard some version of this. Maybe you've even thought it yourself. I’ve been putting together this podcast for over 10 years now, and I can recall several guests more or less saying the same thing.

    The idea that running a game store or launching a tabletop game is a passion project at best.

    But here's the truth: that belief is not only false, it's holding back countless game store owners, creators, and entrepreneurs from achieving the success they could be having.

    Let me caveat this real quick. The folks repeating this belief online mean well. Starting a game store has a notorious and well earned reputation of having a low bar for entry, which means that most would-be store owners are under-funded and under-prepared for the realities of running a retail business.

    Finding hard numbers on this is tough, but I would estimate that for every game store that exists and has been open for 3 years or more, there are between 10 and 20 stores that didn’t last more than a year or two. And those failed store owners, whatever the cause of the failure, disappear from the conversation, so we have a Survivorship Bias situation in online retailer groups.

    So the general advice given online when someone asks about starting up their own shop is “Don’t do it.” The advice givers knows how difficult the business is to build and grow, so it’s correct to discourage someone who might not be ready to put off their dream or try something else.

    I’m not arguing against that. I think recommending a prospective store owner come to the table with more resources and knowledge of the business will only increase their odds of success.

    This isn’t what I’m talking about in this podcast.

    I’m referring to the ingrained belief/mindset of game store owners that it’s not possible to become “wealthy” running a game store. One manifestation of this mindset is store owners discouraging would-be store owners from entering the market in the first place, but it also subconsciously limits their own potential.

    There’s a quote attributed to Henry Ford that encapsulates this really well.

    “Whether you believe you can or can’t, you’re right.”

    If you believe, deep down, that the best you can do with your business is to muddle along and provide yourself and your team with a basic level of income, you’re not only wrong, you’re doing yourself and the people who rely on you a disservice.

    Let’s get into the psychology of this for a moment.

    There’s a psychological phenomenon called the Pygmalion Effect, where higher expectations lead to an increase in performance. It suggests that when someone, for example, a teacher, manager, or leader, expects a person to perform well, that person is more likely to meet those expectations due to the positive reinforcement and belief in their abilities.

    The concept is named after Pygmalion, a figure from Greek mythology who sculpted a statue that he fell in love with, which was later brought to life by the goddess Aphrodite.

    Positive expectations can influence behavior, motivation, and self-esteem, leading to improved outcomes. Well, this applies to more than just the people you have working for you. In many ways, you are your own manager. The things you believe and say get internalized over time, and shape the actions you take in the future.

    If you believe you’re destined for great things, that you are smart, talented, and capable of making a big impact on the world, you are much more likely to actually make it a reality.

    There is also the opposite phenomenon known as the Golem Effect.

    When low expectations are...

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    11 m