The Gaming Playbook w/ Harry Phokou Podcast Por Harry Phokou arte de portada

The Gaming Playbook w/ Harry Phokou

The Gaming Playbook w/ Harry Phokou

De: Harry Phokou
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On The Gaming Playbook, Harry Phokou sits down with experts in the games industry who have never been interviewed before. Through these in-depth conversations, Harry unpacks the "Playbook" that made them so successful. Skip the line on Tuesdays and download the real-life cheat codes every gaming industry pro needs to know. LinkedIn: @hphokou Instagram: @hphokou Newsletter: gamingrally.net Business and guest inquiries: playbook@phokou.comHarry Phokou Economía
Episodios
  • #32 – Tom Gayner: How Top Game Studios Monetize Discord Communities
    May 20 2025

    Want to turn your Discord community into a revenue-generating machine?

    In this episode of The Gaming Playbook, I sit down with Tom Gayner, CEO of Levellr, who’s helped Scopely, Krafton, and even the NFL build high-performing Discord communities.

    We dive into the most common mistakes studios make, why Discord users are 6x more valuable, and how AI is revolutionizing community management.

    If you’re a game studio, this is your blueprint for building a self-sustaining, monetized community.

    Connect with Tom:
    LinkedIn: https://www.linkedin.com/in/tomgayner/
    Website: https://www.levellr.com/

    Connect with Harry:
    LinkedIn: https://www.linkedin.com/in/hphokou/
    YouTube: https://www.youtube.com/@hphokou
    Instagram: https://www.instagram.com/hphokou

    Get exclusive podcast recaps & industry insights:

    → Subscribe to the Gaming Rally Newsletter www.gamingrally.net

    👉 Enjoyed the episode? Like, comment, and subscribe to help more developers find us.

    Chapters:
    00:00 Introduction
    01:44 Why most studios ignore Discord
    05:48 Data: Discord users = 6x more valuable
    11:57 Pre-launch Discord strategy
    15:06 Creating organic player-to-player interaction
    17:02 Minimum requirements before launching a Discord
    20:10 What resource investment actually looks like
    23:04 How Levellr started & why it matters now
    27:40 AI's breakthrough in community insight grouping
    30:42 Querying your own Discord like a knowledge base
    32:28 Fastest way to get 1,000 engaged members
    34:08 Game/Discord integration examples
    37:56 Best way to hire a community manager
    42:32 Is Discord ROI Real or Just Hype?
    46:16 The Fear of Backlash (And Why It's Wrong)
    49:25 The Future of Discord in Game Publishing
    52:34 Getting Insights from Player-Run Discords
    55:02 Community Advice for Publishers
    56:18 How to reach Tom & final thoughts

    #GameDev #DiscordCommunity #RetentionStrategy #CommunityGrowth

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    58 m
  • #31 - Markus Wilding: How Game Marketing Must Change to Win in 2025
    May 6 2025

    Why do most good games still fail today, even with great gameplay?

    Markus Wilding – former marketing leader at Take-Two, 2K, and Private Division – joins me to reveal why visibility is now more critical than quality... and how developers and publishers must adapt to survive.

    We unpack how outdated marketing playbooks are killing games, why community building is non-negotiable, and the practical strategies every studio needs to market smarter in 2025.

    Expect deep dives into:
    - Why 90% of marketing strategies are stuck in the past
    - How to use influencer marketing correctly in today's market
    - How early-stage market validation can save your studio
    - How to build community momentum before launch
    - Why the future belongs to "snackable fun" games, not bloated AAA
    - Practical frameworks for self-auditing your game's marketing readiness

    Whether you're an indie developer, publisher, marketer, or founder, this conversation will shift how you approach game success today.

    Connect with Markus:
    LinkedIn: https://www.linkedin.com/in/markus-wilding/
    Website: https://beyondthewall.games/

    Connect with Harry:
    LinkedIn: https://www.linkedin.com/in/hphokou/
    YouTube: https://www.youtube.com/@hphokou
    Instagram: https://www.instagram.com/hphokou

    Get exclusive podcast recaps & industry insights:
    → Subscribe to the Gaming Rally Newsletter

    Enjoyed the episode? Like, comment, and subscribe to help more developers find us.

    Chapters:
    00:00 Introduction
    02:01 Markus' Transition From AAA to Consulting
    07:03 Why Visibility Beats Quality Today
    12:51 Discord, Reddit, and Building Real Player Communities
    17:01 Why the "19,000 Games on Steam" Stat Is Misleading
    21:31 The Old Game Problem
    30:20 Why Graphics No Longer Guarantee Success
    33:42 Finding the Fun: What AAA Forgets
    35:00 Why "Snackable Gameplay" Dominates
    38:48 What Good Marketing Advice Actually Looks Like
    42:50 Why Understanding Development Is Non-Negotiable
    48:37 Why Markus Is Optimistic About Gaming’s Future
    50:25 Connect With Markus

    #GameMarketing #IndieGameDev #GamingIndustry #MarketingStrategy #CommunityBuilding

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    51 m
  • #30 - Peter Fodor: Why Mobile Games Fail in 2025 And How to Market Them Right
    Apr 22 2025

    In this episode of The Gaming Playbook, I sit down with Peter Fodor, founder and CEO of AppAgent, a top-tier mobile marketing agency behind games from Supercell, Netflix, and Scopely. Peter shares the unfiltered truth about why most mobile games fail to scale, the critical mistakes studios make, and how to win in today's privacy-first, saturated market.

    Expect deep dives into:- How to test game ideas before writing a single line of code
    - The role of creative frameworks and hooks in ad success
    - Why LiveOps is the future of monetization
    - Managing remote creative teams without losing your mind
    - How AI is reshaping mobile game marketing and who should be scared

    Whether you're a mobile dev, a UA manager, or building the next breakout title, this episode will make you rethink your strategy from the ground up.

    Connect with Peter:
    LinkedIn: ⁠https://www.linkedin.com/in/petrfodor/⁠

    Connect with Harry:
    LinkedIn: ⁠https://www.linkedin.com/in/hphokou/⁠
    Youtube: ⁠ ⁠https://www.youtube.com/@hphokou⁠
    Instagram: ⁠https://www.instagram.com/hphokou

    Get exclusive podcast recaps & industry tips – Sign up for the Gaming Rally Newsletter! http://http//gamingrally.net/

    Don’t forget to like, subscribe, and drop your thoughts in the comments.

    Chapters:
    00:00 Introduction
    02:04 The State of Mobile Gaming Post-COVID
    05:20 The Biggest Mistakes Mobile Studios Make
    07:35 How Small Teams Can Pre-test Game Ideas
    10:13 Increasing LTV through LiveOps
    14:13 Are IP & Influencer Collabs Only For Big Studios?
    16:41 Testing IPs & Understanding Your Audience
    18:31 The Power of Creative Frameworks
    23:00 Lessons from Walking Planet & Player Surveys
    27:15 Timeless Creative Principles (AIDA, KISS)
    30:42 Why Most Game Ads Fail at the Hook
    32:32 Hooks vs. Storytelling: The Key Mindset Shift
    35:04 Managing Creative Teams Remotely
    39:17 Frameworks: Who Builds Them And How?
    43:37 How to Build Systems Collaboratively
    46:07 Hiring Creatives: What to Look For
    49:28 AppAgent’s Future & Vision
    53:39 AI's Impact on UA, Creative Production & Future Roles
    58:02 Advice to Young People Entering Games
    59:44 Final Thoughts For The Mobile Games Industry

    #MobileGameMarketing #GameDevTips #UserAcquisition #CreativeStrategy #MobileGames2025

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    1 h y 1 m
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