Dunce (Dunce) Dungeon: Getting real combative Podcast Por  arte de portada

Dunce (Dunce) Dungeon: Getting real combative

Dunce (Dunce) Dungeon: Getting real combative

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We're discussing everyone's favorite pillar of the explore-socialize-combat holy trinity of D&D (I was referring to combat in case it's not your favorite, and honestly, that's fair).

Of course, combat has been on our players' minds lately, as they are quickly approaching an encounter with a Black Dragon that has the potential to retire a few character sheets depending on how it all shakes out.

We meander all over the place, as is our want, and end up talking about factions and the renown system, tucking the wizard in after combat to recharge your walking spell gun, memorable monster encounters vs. gathering around a monster shaped pinata, the pros and cons of the experience gain system, how Leomund's Tiny Hut is the best spell, and how Monks are eating good in the 2024 PHB.

We also breakdown our thoughts on the recent layoffs to the team that helped launch the Sigil VTT and how that whole situation could have probably gone better...

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