
C1-M1#5 — Product life cycle
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
-
Narrado por:
-
De:
Acerca de esta escucha
Understanding the Product Life Cycle for UX Designers
As a beginner in UX design, one of the first concepts you should grasp is the product life cycle. This is the journey a product takes from the moment it’s created and launched into the market until it fades away due to lack of consumer interest. The product life cycle typically includes four stages: introduction, growth, maturity, and decline. Understanding these stages is essential for UX designers because it shapes how you design and improve products to meet user needs and support business goals. Let’s explore each stage and see how it connects to your work as a UX designer.
What is the Product Life Cycle?
The product life cycle is a framework that describes the stages a product goes through during its existence. It starts when the product is introduced to the market and ends when it’s no longer in demand. By knowing where a product stands in this cycle, companies can make smart decisions about development, pricing, marketing, and distribution—and UX designers can create designs that align with these strategies.
Here’s a breakdown of the four stages:
The Four Stages of the Product Life Cycle
1. Introduction Stage
- What happens: This is when the product first hits the market. Sales are usually low because people don’t know about it yet, and the company spends heavily on marketing to highlight its benefits and attract users.
- UX design role: Your job is to make the product welcoming and easy to use. New users need to quickly understand its value, so simplicity is key.
- Example: Imagine a new note-taking app. In the introduction stage, you’d design a clean interface with an onboarding tutorial that shows users how to create their first note. The focus is on getting users comfortable with the basics.
2. Growth Stage
- What happens: If the product catches on, it enters the growth stage. Sales rise quickly as more people start using it, and the company begins to see profits.
- UX design role: You’ll need to support this expansion by refining the design based on user feedback and ensuring it works smoothly for a growing audience.
- Example: As the note-taking app gains fans, you might add features like syncing notes across devices or organizing them with tags. These additions keep users engaged and help the product spread through word-of-mouth.
3. Maturity Stage
- What happens: At this point, the product’s sales peak. The company focuses on keeping its market share and improving the product to stay ahead of competitors.
- UX design role: Now, you refine the user experience to keep it efficient and enjoyable, even as the product grows more complex with added features.
- Example: For the note-taking app, you could introduce templates for different note types (like meeting notes or to-do lists) or optimize the search function so users can find old notes faster. The goal is to keep loyal users happy.
4. Decline Stage
- What happens: Over time, interest in the product drops. Sales decrease as users move to newer alternatives or their needs change. The company might discontinue the product or try to update it.
- UX design role: You can help by finding ways to refresh the product or simplify it to focus on what users still love. If it’s phasing out, ensure users can transition easily.
- Example: If the note-taking app starts losing users to fancier tools, you might add a unique feature like voice-to-text notes to spark interest. Or, if it’s winding down, you’d design an export option so users can save their notes elsewhere.