Boagworld: UX, Design Leadership, Marketing & Conversion Optimization Podcast Por Paul Boag Marcus Lillington arte de portada

Boagworld: UX, Design Leadership, Marketing & Conversion Optimization

Boagworld: UX, Design Leadership, Marketing & Conversion Optimization

De: Paul Boag Marcus Lillington
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Boagworld: The podcast where digital best practices meets a terrible sense of humor! Join us for a relaxed chat about all things digital design. We dish out practical advice and industry insights, all wrapped up in friendly conversation. Whether you're looking to improve your user experience, boost your conversion or be a better design lead, we've got something for you. With over 400 episodes, we're like the cool grandads of web design podcasts – experienced, slightly inappropriate, but always entertaining. So grab a drink, get comfy, and join us for an entertaining journey through the life of a digital professional.Boagworks Ltd Economía
Episodios
  • Creating Personality-Driven Design Experiences
    May 22 2025
    Creating Personality-Driven Design ExperiencesIn this week’s episode of the Boagworld Show, we’re joined by none other than Andy “The Pioneer” Clarke. We dig deep into the role of aesthetics in UX, explore how AI can conduct user interviews, and debate how to approach pricing conversations with clients. Alongside our usual banter, you’ll find insights into why design needs personality and how creative direction can add real value, whether you’re designing marketing sites or B2B dashboards.We also introduce a new AI-powered user research tool, share some standout reading recommendations, and end with the usual Marcus groaner (you’ve been warned).App of the Week: WhyserThis week we took a look at Whyser, an AI tool designed to conduct user interviews on your behalf. You simply set up your interview goals and questions, and the AI takes care of the rest; scheduling, conducting, and even analyzing interviews.What impressed us most was how well the AI adapted its questions based on our answers. It felt remarkably natural and even asked follow-up questions relevant to what we’d said earlier. That’s a big deal for those of us who struggle to find time to do interviews at scale.Whyser isn’t without its drawbacks; it does put a layer between you and your users, which can dilute the empathy you build through real human conversation. But if time or access is limited, this could be a game changer. Especially helpful for teams that rarely get to talk to users directly.Topic of the Week: Why Aesthetics Still Matter in UXWe hear it all the time: “Design is about solving problems.” That’s true, but it’s not the whole picture. In this episode, we explore the undervalued role of aesthetics in UX and why visual design, art direction, and brand personality still matter.From Usable to MemorableWe kicked off with a discussion about how too many websites today feel like “colored-in wireframes.” They’re functional but lack soul. The shift toward product-thinking has stripped personality from digital experiences. As Andy put it, “Everything looks like Bootstrap.”Yet, personality plays a critical role in how users connect with your brand. Whether it’s a SaaS dashboard or a marketing homepage, how a product feels impacts engagement, trust, and even long-term retention. People stick around when something makes them feel something—even if they can’t quite explain why.The Cognitive Load LinkThere’s a practical side to aesthetics too. Good design improves usability not just through layout but also by boosting mood. A more pleasant experience reduces cognitive load, making interfaces feel easier to use.That means aesthetics aren’t just about making things pretty; they’re a lever for user performance and satisfaction. It’s not fluff; it’s function wrapped in emotion.Art Direction in Unlikely PlacesAndy gave a great example from his time working on a cybersecurity app. Hardly a glamorous field, yet he found space to inject moments of brand personality through microinteractions, onboarding flows, and visual consistency. Even in utilitarian tools, design can reflect a brand’s values and improve the user experience.As he put it: “You don’t need to delight, but you do need to differentiate.”Reframing CreativityThe problem, we all agreed, starts in education. Many young designers are trained to focus on flows, not feelings. They're brilliant at getting users from A to B but haven’t been taught how to make that journey enjoyable or memorable.Andy argued that curiosity is the missing ingredient. Design isn’t just about function, it’s about communication. And communication thrives on references, storytelling, and creativity. He showed us how keeping a library of visual influences, whether it’s old magazine layouts, album covers, or supermarket packaging, can help inject new life into projects.Selling the Value of Aesthetic ThinkingWebsites are easy to build these days. What clients are really paying for is the ability to tell their story well. That’s where we, as designers, add value.Andy’s take? Spend 95% of your budget on creativity and 5% on implementation. Tools like Squarespace can handle the build, what matters is how it looks, feels, and communicates. That’s where your edge lies.And when clients say, “But we already have a brand,” the job becomes about interpreting that brand, stretching it into a full visual language, not just slapping a logo onto a template.So if you’ve felt the creative spark dimming lately, maybe it’s time to step away from your Figma files and pick up an old design annual, flick through a vintage magazine, or just take a walk with curiosity as your guide.Read of the WeekThis week we didn’t highlight specific articles, so no recommended reading to share. That said, the conversation itself was rich with references; from Blue Note album covers to 'Smash Hits' magazine layouts—and might inspire you to go digging through your own ...
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    50 m
  • The Job Title Train Wreck
    Apr 22 2025
    This week, we catch up on Paul’s latest adventures—from a memorable dinner with Todd “the accessibility guru” where we talked WCAG 3, to a deep dive into the shifting landscape of design job titles. We’ll share an app that brings real form fields into your Figma prototypes, unpack why “product designer” is suddenly on everyone’s profile, and wrap up with a classic Marcus joke to send you on your way.App of the WeekWe’ve been wrestling with Figma’s built‑in prototyping limitations—particularly the lack of real form fields—and this week we discovered Bolt. Bolt lets you import a Figma frame URL and instantly spin up an interactive prototype complete with working inputs and text fields. That means you can run realistic usability tests without hand‑coding forms or cobbling together workarounds.Topic of the Week: Bringing Clarity to the Chaos of Design Job TitlesIn an era when “UX designer,” “UI designer,” “product designer,” and “service designer” all coexist, you might feel like you need an advanced diploma just to understand your own role. We certainly do. Let’s unpack what each title really implies, why the trend toward “product design” worries us, and how you can bring crystal‑clear definitions into your next job posting or team conversation.Why Job Titles MatterEven if you’re happy wearing multiple hats, inconsistent naming can cause real headaches:Employer confusion: Hiring managers may post for a “product designer” but expect the traditional UX responsibilities you’ve mastered.Scope creep: Without clear boundaries, you’ll end up doing support tickets one week and sales decks the next—often without the title or compensation to match.Perception gaps: Outside the design bubble, “designer” still conjures images of pretty pictures, not strategic problem‑solvers.Getting titles straight not only sets expectations for you, it helps stakeholders understand the value you bring.The Rise of Product DesignLately, many companies are retiring “UX designer” in favor of “product designer.” On the surface, this feels like career progression: a broader focus that spans UI, analytics, and even marketing. Yet we see two risks here:Internal focus: “Product designer” can imply you’re optimizing existing features and metrics, rather than uncovering latent user needs.Ambiguous boundaries: When design expands outward, it often steps on the toes of customer success, support, and even engineering roles.If your title leans toward “product,” make sure you and your team agree on whether that includes user research, email flows, or post‑launch monitoring.Breaking Down the RolesHere’s how we interpret the four most common titles—and how they overlap:UI DesignerUI designers focus on the look and feel of your screens. Their goal is to reduce friction and make interactions intuitive. Think pixel perfection, animation timing, and responsive layouts. They might not set research objectives, but they’ll ensure that every button state feels just right.UX DesignerUX designers own the end‑to‑end experience. From SEO‑driven landing pages to post‑purchase emails, they obsess over every touchpoint. If you care about conversion funnels, user flows, or cross‑channel consistency, you’re in the UX camp.Product DesignerProduct designers straddle the middle: they build interfaces and track success metrics, but they’re also tasked with aligning features to business goals. In healthy organizations, they champion user advocacy and roadmap prioritization, but that balance can tip too far toward internal KPIs.Service DesignerService designers operate backstage. They optimize the processes and systems—think support scripts, training materials, or fulfillment pipelines—that empower on‑stage teams to deliver seamless experiences. Their scoreboard? Operational efficiency and scalability.How to Bring Clarity to Your TeamLabels alone won’t solve confusion. Here’s how we recommend making roles crystal clear:Define scopes explicitlyIn every job description or team charter, list the deliverables you own—and those you don’t. For example, “Responsible for wireframes and prototypes, not email automation.”Align on success metricsAgree on the KPIs or user outcomes tied to each role. If you’re a UX designer, maybe it’s task completion rates; if you’re a service designer, it might be first‑response times.Foster cross‑role collaborationSchedule regular syncs between UI, UX, product, and service designers so everyone sees the handoffs and dependencies. That shared visibility prevents silos.Revisit titles periodicallyAs your organization evolves, carve out time every six months to discuss whether roles—and their titles—still reflect who does what.By naming responsibilities clearly and encouraging open dialogue, you’ll reduce friction, align expectations, and help everyone—from junior hires to C‑suite—understand what “...
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    48 m
  • Beyond Usability: Why Emotion and Delight Matter in UX
    Apr 10 2025
    This week’s episode takes a deeper look at how we define good user experience—and argues it’s time we move beyond the narrow focus of usability. We explore how friction can sometimes enhance an experience, and why emotional design is essential if we want to create interfaces that stick in users’ minds.We also review a new batch of AI-powered design tools and uncover where they currently fall short. Plus, we look at how AI can still be incredibly useful for user research—when used the right way.Finally, we answer a question from our Agency Academy about giving feedback in a way that doesn't crush your colleagues, and Marcus closes out with one of his typically pun-tastic jokes.App Of The WeekWe explored two sides of AI in this episode—one disappointing, one surprisingly powerful.AI Website Builders: Not Quite There YetWhile on the road (and supposedly on holiday), Paul trialed four AI-powered tools that promise to design and code entire websites based on your prompts. The tools included:UXPilotV0PolymetLoveableAll four are generating excitement among many, but from a UX perspective, we found them underwhelming. Results were inconsistent at best—white text on white backgrounds, bland copy, missing CSS, and difficult-to-edit layouts. Even with carefully crafted prompts, they failed to deliver production-ready (or even prototype-ready) experiences.If you’re curious, they’re cheap enough to try—but don’t expect them to replace designers or developers anytime soon.A New Way to Use AI: Deep Research for User InsightsOn the flip side, we’ve found AI incredibly useful for online user research, especially when time or resources make traditional methods tough.Paul used Perplexity to perform sentiment analysis across:Social media mentionsReview sites like TrustpilotOnline forums like MoneySavingExpertHe asked it to uncover what users liked, disliked, questioned, or hesitated over when it came to purchasing insurance. The results? Incredibly insightful—and backed up with linked sources to verify accuracy.You can also ask it to find testimonials that support key selling points, making it great for conversion optimization.If you're short on research time, tools like Perplexity offer a fast and surprisingly effective way to better understand your audience.Topic Of The Week: Why Usability Alone Isn’t EnoughIt all started in a casino. Well, sort of.While walking through a bank of overly-themed slot machines in Vegas, Paul had a realization: if a UX designer created a slot machine, it would probably be terrible. We’d remove all the friction. Strip away the flashing lights. Replace the reels with a simple “Win or Lose” button. It would be technically better, but emotionally dead.And that’s the problem.Too often in UX, we treat usability as the holy grail. We remove friction, optimize flows, and tidy up interfaces. But we sometimes forget the _emotional layer_—the personality, surprise, or joy that makes a product memorable.The Risk of Sterile DesignWhen we fixate only on usability, we risk creating something that is forgettable. Efficient, yes. Effective, perhaps. But emotionally flat. That’s not what builds brand loyalty. That’s not what users remember.It’s like eating a plain rice cake. Technically food. But not something you'd write home about.We need to learn from other industries. Slot machine designers understand user psychology on a visceral level. They’ve mastered the art of creating anticipation, excitement, even obsession. Not that we should copy their manipulative tactics—but we can learn from how they invoke emotion.Same goes for print designers, who often embrace bold creative expression. Or the restaurant industry, where service, ambiance, and delight matter as much as the food.Emotional States Affect UsabilityIt’s not just about delight for delight’s sake. Emotional state directly affects cognitive load. When someone is stressed, even the simplest interaction feels hard. When they’re relaxed or entertained, they glide through even complex tasks.We need to design for these emotional states. A well-designed interface doesn’t just help users complete a task. It shapes how they feel about doing it.Consider the Mailchimp example. Back in the day, their UI was full of little delightful moments—from their chimp mascot Freddy to playful animations. None of it was strictly necessary. But it made the product feel human, friendly, and approachable. And it mattered.What Can We Do?We should be testing and measuring more than just usability.Some suggestions:Use semantic differential surveys. Give users a list of emotional adjectives and ask which ones best describe the experience.Monitor sentiment through social listening. Tools like Perplexity can help uncover how people feel about your product online.Track qualitative feedback. Those smiley-face buttons at airport security? They can work for digital experiences too.Use metrics beyond task completion. Net ...
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    46 m
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