Noah Lugeons
- 25
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What If We Get It Right?
- Visions of Climate Futures
- De: Ayana Elizabeth Johnson
- Narrado por: Ayana Elizabeth Johnson, Ayisha Siddiqa, Jacqueline Woodson, y otros
- Duración: 21 h y 4 m
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Through clear-eyed essays and vibrant conversations, infused with data and poetry, Ayana Elizabeth Johnson guides us through solutions and possibilities at the nexus of science, policy, culture, and justice. Visionary farmers and financiers, architects and advocates, help us conjure a flourishing future, one worth the effort it will take—from every one of us, with whatever we have to offer—to create.
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I almost want to categorize this as sci-fi/fantasy
- De Melanie Farley en 12-16-24
- What If We Get It Right?
- Visions of Climate Futures
- De: Ayana Elizabeth Johnson
- Narrado por: Ayana Elizabeth Johnson, Ayisha Siddiqa, Jacqueline Woodson, Steve Connell
Not a Book
Revisado: 05-01-25
I guess I should have read the description more thoroughly, but I feel like there's a fair assumption that when you spend a credit on Audible, you'll get a book. That isn't the case here. This is a podcast's "greatest hits" reel with a few essays sprinkled in.
There's a ton of great information in here, but you've really gotta work to get it. I've conducted enough interviews to know that the ones that make up the bulk of this book were more than just impromptu conversations, but they were much less than the distilled, crafted thoughts one expects from a book.
Had the author taken the information in the interviews and summarized it (what many might consider the author's job), the same information would've for into a 15 hour book. As it is, the listener is expected to do the work, listening to interviewee B repeat what interviewee A already said, listening to the host try to think of how to word her question, listening to sentences that start with "Wow, great question. And it's... um... well what I find frustrating... or, not really frustrating, but..."
All in all, I can't recommend it. The book doesn't take your time as a listener seriously enough for that. There's a lot of great stuff here and it's a very important book. Which makes it all the more a shame that the author didn't bother to write it.
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Cutting School
- Privatization, Segregation, and the End of Public Education
- De: Noliwe Rooks
- Narrado por: Robin Eller
- Duración: 8 h y 44 m
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One of the greatest American achievements in the 20th century was the creation of public schools and universal education, an ideal now deeply at risk. Cornell University professor Noliwe Rooks provides a critical account of the making and unmaking of public education in Cutting School, the first book to foreground how vast racial and economic divides are part and parcel of the push to privatize our education system.
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over simplifies the race gap
- De Robert McClellan en 03-06-22
- Cutting School
- Privatization, Segregation, and the End of Public Education
- De: Noliwe Rooks
- Narrado por: Robin Eller
Great book, subpar narration
Revisado: 02-14-24
This is a fantastic (and fantastically important) book that is repeatedly undercut by amateurish narration. A lot of weird, idiosyncratic pronunciations, accidental omission of words, saying the number but forgetting to add the unit of measure, etc. make it a bit hard to listen to. But the content makes it a must read for anyone interested in educational reform.
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A Man on the Moon: The Voyages of the Apollo Astronauts
- De: Andrew Chaikin
- Narrado por: Bronson Pinchot
- Duración: 23 h
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Audie Award, History/Biography, 2016. On the night of July 20, 1969, our world changed forever when Neil Armstrong and Buzz Aldrin walked on the moon. Based on in-depth interviews with 23 of the 24 moon voyagers, as well as those who struggled to get the program moving, A Man on the Moon conveys every aspect of the Apollo missions with breathtaking immediacy and stunning detail.
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Long, comforting book on moon exploration
- De Mark en 06-17-16
Constrained by it's narrative
Revisado: 11-22-22
The real challenge in telling this story is that the really interesting stuff all happens. Despite the author's best efforts, Apollos 14 through 17 are hard to get excited about after reading about 11 and 13.
I was also surprised by how focus there was on the astronauts' religion. It seemed a priority to the author, but it was never justified.
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City
- A Guidebook for the Urban Age
- De: P. D. Smith
- Narrado por: Steven Crossley
- Duración: 13 h y 41 m
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For the first time in the history of our planet, more than half the population - 3.3 billion people - is now living in cities. City is the ultimate guidebook to our urban centers - the signature unit of human civilization. With erudite prose, this unique work of metatourism explores what cities are and how they work. It covers history, customs and language, districts, transport, money, work, shops and markets, and tourist sites, creating a fantastically detailed portrait of the city through history and into the future.
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Commuters companion
- De Anna en 05-19-13
- City
- A Guidebook for the Urban Age
- De: P. D. Smith
- Narrado por: Steven Crossley
Not Right for an Audiobook
Revisado: 06-23-22
This book is well written and contains a lot of interesting facts, but it reads like a coffee table book. The nonlinear randomness of it's construction doesn't work well for a cover to cover read and there's little to propel you from one chapter to the next. These problems, though, are at least somewhat ameliorated by the narrator's amazing voice.
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Why We Sleep
- Unlocking the Power of Sleep and Dreams
- De: Matthew Walker
- Narrado por: Steve West
- Duración: 13 h y 52 m
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Sleep is one of the most important but least understood aspects of our life, wellness, and longevity. Until very recently, science had no answer to the question of why we sleep, or what good it served, or why we suffer such devastating health consequences when we don't sleep. Compared to the other basic drives in life - eating, drinking, and reproducing - the purpose of sleep remained elusive.
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I recommend this to EVERYONE
- De M. Balfour en 12-11-17
- Why We Sleep
- Unlocking the Power of Sleep and Dreams
- De: Matthew Walker
- Narrado por: Steve West
Good Info, but the author overstates his case
Revisado: 01-16-22
I recommend the book, though I caution the reader to take it with a grain of salt. The author isn't above quoting misleading (and even outright debunked) statistics to make his case if he thinks the point is important enough.
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The Zimmermann Telegram
- De: Barbara W. Tuchman
- Narrado por: Wanda McCaddon
- Duración: 7 h y 12 m
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In the dark winter of 1917, as World War I was deadlocked, Britain knew that Europe could be saved only if the United States joined the war. But President Wilson remained unshakable in his neutrality. Then, with a single stroke, the tool to propel America into the war came into a quiet British office. One of countless messages intercepted by the crack team of British decoders, the Zimmermann telegram was a top-secret message from Berlin inviting Mexico to join Japan in an invasion of the United States.
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US entry to World War I
- De Mike From Mesa en 09-09-12
- The Zimmermann Telegram
- De: Barbara W. Tuchman
- Narrado por: Wanda McCaddon
A Classic Perfectly Narrated.
Revisado: 04-24-21
This book is spectacularly witty and moves at a break neck speed compared to most historical accounts. And it's given the added advantage in this instance of one of the most delightful narrations I've ever heard. The narrator's voice is David Attenborough-esque in it's mellifluence, and captures every bit of the author's prodigious wit.
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Reality Is Broken
- Why Games Make Us Better and How They Can Change the World
- De: Jane McGonigal
- Narrado por: Julia Whelan
- Duración: 13 h y 23 m
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In today’s society, games are fulfilling real human needs in ways that reality is not. Hundreds of millions of people globally - 174 million in the United States alone - regularly inhabit game worlds because they provide the rewards, stimulating challenges and epic victories that are so often lacking in the real world. Jane McGonigal argues that we need to figure out how to make the real world—our homes, our businesses and our communities—engage us in the way that games do.
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Starry-eyed but inspiring
- De Ryan en 03-07-12
- Reality Is Broken
- Why Games Make Us Better and How They Can Change the World
- De: Jane McGonigal
- Narrado por: Julia Whelan
Little pop psych, but otherwise very good
Revisado: 02-07-21
I really enjoyed the book, though it was much better in it's first third (as it was setting up its central argument) than it was in its examples. It also delved into some questionable pop psychology here and there, though, to the author's credit, the points never relied on it.
All in all a very fun and worthwhile read.
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The Tetris Effect
- The Game That Hypnotized the World
- De: Dan Ackerman
- Narrado por: Dan Ackerman
- Duración: 6 h y 59 m
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Tetris is perhaps the most instantly recognizable, most popular video game ever made. But the fascinating story of its origins is lesser known. How did an obscure Soviet programmer working on frail, antiquated computers create a product that has earned nearly $1 billion in sales? How did an inspired makeshift game turn into a worldwide sensation that has been displayed at the Museum of Modern Art, inspired a Hollywood movie, and been played in outer space?
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Never quite fits together
- De Rog en 09-26-16
- The Tetris Effect
- The Game That Hypnotized the World
- De: Dan Ackerman
- Narrado por: Dan Ackerman
Fun Read
Revisado: 01-08-21
Fascinating story and get well written. There are some jarring audio patches where we suddenly change narrators for a sentence or two and they're really bad, but other than that, it was solid.
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Service Games
- The Rise and Fall of SEGA: Enhanced Edition
- De: Sam Pettus
- Narrado por: Tom Racine
- Duración: 17 h y 13 m
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New Edition! More content, images, and corrected text and facts. Monochrome edition. Starting with its humble beginnings in the 1950s and ending with its swan-song, the Dreamcast, in the early 2000s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the Internet and social networking, and before motion controls and smartphones, there was Sega.
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The Story of the Fall of Sega
- De Austin en 01-05-15
- Service Games
- The Rise and Fall of SEGA: Enhanced Edition
- De: Sam Pettus
- Narrado por: Tom Racine
Bad Record/Edit
Revisado: 01-06-21
The book is fine, if a little repetitive, but the production quality is way lower than I'm used to. From the constant background hiss to the unedited retakes to the way the narrator never pronounced Ken Kutaragi's name the same way twice, it was not a pleasant audiobook experience. Despite the narrator's pleasant voice, I'd have much rather read it the old fashioned way.
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Super Mario
- How Nintendo Conquered America
- De: Jeff Ryan
- Narrado por: Ray Porter
- Duración: 8 h y 20 m
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Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market.
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Not Exciting
- De TM en 08-18-14
- Super Mario
- How Nintendo Conquered America
- De: Jeff Ryan
- Narrado por: Ray Porter
One of the best videogame histories ever written
Revisado: 01-02-21
I've read an insane amount on the history of videogames so I speak with a bit of authority when I say that Jeff Ryan has crafted one of the most readable, rewarding works in its genre. Phenomenally informative, dripping with wit, and surprisingly emotional at key moments. The clever choice to frame the history of Nintendo as (more or less) a biography of Mario works well throughout and allows the book to linger on some lesser known but important titles and also really propels the book through portions of the history that could otherwise be a bit humdrum.
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