Dylan Kelly
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Good Game, No Rematch
- A Life Made of Video Games
- De: Mike Drucker
- Narrado por: Mike Drucker
- Duración: 7 h y 27 m
- Versión completa
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General
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Narración:
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Historia
At the ripe age of three, Mike Drucker got his very first Nintendo console—the Nintendo Entertainment System—and he was hooked. Every video game felt like a new chapter was opening in his life, expanding his world for the better and—sometimes—for worse. In this fond and joyful memoir, Drucker combines ridiculous personal stories and fascinating gaming history to explore the poignant ways that electronic entertainment can save us from ourselves. Good Game, No Rematch is a love letter to video games and the people who play them, from a very nerdy voice in the world of comedy.
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Level up!
- De Jon D Harrison en 04-17-25
- Good Game, No Rematch
- A Life Made of Video Games
- De: Mike Drucker
- Narrado por: Mike Drucker
Fun, Personal, and Enjoyable
Revisado: 04-02-25
I decided to listen to this after hearing Mike speak with Danny of the NoClip podcast and thinking he sounded like a funny guy and that the book might ne up my alley.
It was! Nerdy and genuine, parts where you'll cringe, parts where you'll laugh.
Thanks for writing and recording this Mike, audiobooks are always my favorite when read by the author.
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Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
- Duración: 8 h y 32 m
- Versión completa
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General
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Historia
Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- De R. Squyres en 10-05-21
- Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
Great!
Revisado: 03-30-21
Genuinely some of the best game dev insight I've heard. Narrator really gets into performance when needed.
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